Based on the popularity and interest of my last blog, Gamification, I decided to create a list of resources, for those brave enough to embark on this journey.
What is Gamification?
Top Ten Examples
How to Gamify Your Classroom
Ten Specific Ways to Gamify Your Classroom
Cool Classroom Gaming Blog
Game Platform with no programming experience required, for the serious gamer (Summer plans, anyone?)
Free App Maker for Droid and iPhone (Very basic and easy to use)
How I Gamified My Class (Not me.....some other really cool teacher)
Gamification MOOC (Summer professional development, anyone?)
Have others to add? Tweet @VenegasKeller
Gamification One of the newest buzzwords of education is GAMIFICATION. Put shortly, gamification means using game principles to engage and motivate students. Gamification is NOT putting a student in front of a computer all day, every day.
Gamification Mistake #1: Fair Play I titled this post Mistake #1, because I am certain that I will make many more mistakes while gamifying my class.One thing I've been learning about is the aspect of "Fair Play," which basically just means making sure the game is fair for the players.
Grades vs. Experience Points Last week I had the opportunity to discuss gamification with a team of professors at Texas A&M University. As I presented my understanding of this concept, I came to an important realization on the negative impact of grades.
STAAR Wars App (In the Making) I'm building this app as I'm teaching, one lesson at a time. When adding new things, I tell my students they have "unlocked new levels." They have been so excited seeing the new things I add each day.